yego.me
💡 Stop wasting time. Read Youtube instead of watch. Download Chrome Extension

Babies Are Master Learners: How Adults Can Stimulate Their Innate Learning Skills | Janet Lansbury


3m read
·Nov 3, 2024

When we’re considering offering young children technology and mobile devices or other kinds of screens when they’re very, very young, we have to consider, first of all, the stimulation factor. These are brand-new people to the world that are very, very sensitive and highly aware, and all of this works to their great advantage as learners and absorbers of their environment and life.

We develop more in the first three years than the whole rest of our life put together, so they’re able to learn from an empty room, being at a position where they’re ideally free to move their bodies. They’re able to turn their heads—we say start infants on their backs for that reason—and they could be fascinated by dust particles or the corner of the room or natural light coming in, a number of things, and they are learning something from that; they’re figuring something out.

So when we offer technology, it’s an onslaught on their senses basically. Not so much a phone but a larger screen. But even a mobile device or a small screen, it’s not something they’re going to be able to master; it’s not something they’re going to be able to understand how it all works. Imagine an infant who, from the RIE approach, we believe wants to be capable, wants to be competent, wants to be able to do things and feel a sense of agency in the world right away rather than being passive to something that sort of takes over and you’re drawn into it because there’s so much going on there.

For young children, it can be very over-stimulating, and it can discourage them from being the active learners that we want them to be, that will help them throughout life and help them prosper and help them reach their full potential, make school easier, a lot of practical things like that, and make them be able to retain what they learn and be interested in knowing more.

So it’s interesting—screens are kind of the extreme on one end of things babies can’t understand. Just to give you an example, there are screens where babies are totally passive and it’s just coming at them, and they can’t really get it. Then there’s something like a toy where you push a button and it makes a sound. So that’s pretty hard for them to understand too; I mean, they have a little bit of agency there: they can figure out, “Well, if I do this, it makes a sound,” but they’re never going to really understand where the sound comes from in those early years, in the first year or two.

And then there’s a rattle. I mean, is a rattle a terrible thing? No. But with this approach, we just try to be aware that a rattle is a mystery; there’s a mysterious element. Then there are those rattles where you can see through them to the little thing that’s making the sound, the little bell or whatever, and so the child can feel a little more capable of mastering that and understanding that, so that’s a little more encouraging.

But then what about taking—one of the things we use as play objects in our classrooms where we teach parents, and we recommend this at home too, is little stainless steel cups or bowls. So let’s just say a child has a block and a little stainless steel cup and decides to take the block over here and make these sounds, now take it over here and make this sound.

So now they’re making the sound; they’re deciding to make the sound; they’re creating the sound in a sense. So which do you think would be the most fulfilling for a child? Which do you think would really encourage them to be creative, to be learners, to analyze, to use these higher-order learning skills?

More Articles

View All
Safari Live - Day 65 | Nat Geo WILD
Welcome back everyone! Sorry about the gremlins that have beset us here in the Morrow for the last little while, but it seems like we’re back and we’re still with this incredible scene playing out in this lagoon. We’ve got some more hyenas that arrived. …
Frank Lantz - Director of NYU's Game Center and Creator of Universal Paperclips
I was watching one of your talks earlier this week, and you said something that essentially in game design the most compelling experiences are made out of gaps. But then in another talk, you said games of the aesthetic form of thinking and doing. And if y…
Diving With Bullsharks | World's Biggest Bullshark
Neil and James search a shipwreck for the mega shark, Big Bull, and other large bull sharks that may be her descendants. “I’m good over here,” Neil says. Bull sharks have a pack-like mentality and swarm around possible food. They surround the divers. Ne…
All right, this is Jeff from Wacky Gamer. You guys had a bunch of awesome nerd board suggestions. I’m answering them today by asking: the cosplayer Adam West versus Christopher Reeve. Adam West. Adam West. And why? Christopher Reeve? Uh, Adam West! Adam …
Jeff Clavier and Andrea Zurek - Startup Investor School Day 3
Jeff is someone that I met in the very beginning of my venture into venture. When I first started investing a long time ago, he taught me as many lessons about how to be a good investor. In two senses, how to be a good investor by making good choices and …
Too HOT for Disney? ... and Mario Goes Crazy! IMG! #26
Famous things as Pac-Man ghosts and a hot Myspace photo dog toilet. It’s episode 26 of IMG. Giraffes can kiss, but when people kiss, a giraffe can be hidden. Dash Coleman made game over decorated with classic video game deaths. On a related note, Luigi i…