yego.me
💡 Stop wasting time. Read Youtube instead of watch. Download Chrome Extension

What is computer science? | Intro to CS - Python | Khan Academy


5m read
·Nov 10, 2024

You've probably seen somewhere the definition of computer science as the study of computers, and that probably wasn't particularly helpful because what does it mean to study a computer?

To get to a better definition, it'll be helpful for us to answer a few questions first: what is a program? What does a programmer do? And what is the difference between computer science and computer programming?

Let's start our exploration with a little history lesson. When humans first roamed the Earth, they spoke only natural languages. Natural languages are what you would typically think of as a language, like English, Korean, Arabic. Then computers came into being, and computers only spoke machine language or binary, which is just a series of ones and zeros, like 1, 0, 0, 1, 1, 0, 1, 0, 1, 1, 1. This meant that humans and computers couldn't communicate.

Early programmers, or the first humans to make contact with computers, learned how to speak binary. Now, I don't know about you, but I'm not a native binary speaker, and if you gave me a page of ones and zeros, I could not tell you what that means. Early programmers thought the same thing. They thought, "Well, what if we invented a language that was somewhere in the middle? It would be closer to English, so it would be easier for us to understand at a glance, but it would still be close enough to binary that we could teach the computers to understand it too."

This new language they invented was called Assembly Language. Let's put it over here, kind of still to the right of our Spectrum, 'cause it's still pretty close to binary. Here's an example of a program written in Assembly Language. You can see we're getting a little bit closer; there's some letters in here, like maybe "mov" means "move," but it's still pretty hard to understand. It's not what we would call human-readable.

Humans continued this process, inventing new languages that were closer and closer to English, making them easier to understand and making programming more accessible to more people. As a quick aside, I only say English here because historically, programming languages have been very English-centric. In theory, the left side of our Spectrum could be any natural language; that's pretty much all there is to it. Programming languages are just languages that somebody made up one day and taught computers how to understand.

This probably leads you to the question, how do you teach a computer a new language? The process is pretty simple, actually. You write a program in a language the computer already understands that translates from your new language to that known language. You can think of these programs like interpreters. In fact, these programs are called interpreters or compilers, depending on the programming language. For example, there's a compiler that translates from assembly code to binary code, and there's a compiler that translates from C code to assembly code, which we know can then be translated to binary code for the computer to understand.

Okay, so now that we know what a programming language is, what is a program, and what is the art or the process of programming? I like to think of a program as a set of instructions written in a programming language for a computer to execute. Now, that kind of sounds like a process, and that's what programming is. It's a process.

The first step is more like creative problem-solving. It's figuring out, well, what are these instructions for? What problem am I trying to solve? What specific requirements does it have? What exactly do I want to happen? Then that step is taking all those ideas in your head and translating them into something that the computer can understand, translating them into instructions written in a programming language.

Then that third step is executing those instructions. So taking what you wrote, handing it off to the computer, and saying, "Hey, follow these instructions and tell me what result you got." As you can imagine, this doesn't always work out the first time around; the computer doesn't always do what you expect it to. So programming is a cycle. You iterate on the instructions and on the requirements until you get the result that you want.

Let's talk about making a cake for a second. First, you need to decide what your requirements are. Do you want a chocolate cake or a carrot cake? Should it have cream cheese frosting? Should it have sprinkles on top? Then you need to develop a recipe. You need to write a set of instructions for someone else to follow that will result in the cake that you're envisioning in your head.

Then you hand off your recipe to a friend, and you ask them to follow it, and you see what they do. Maybe they come back, and the cake is slightly burnt, or the little frosting swirlies are going clockwise instead of counterclockwise like you wanted. So you go in and you iterate, and you look and see, well, maybe my instructions weren't quite clear here, or maybe I didn't actually specify which way I wanted the swirlies to go, or maybe my requirements changed, and I actually want cupcakes now.

This is basically what programming is, except for instead of a recipe, it's a program, and instead of your friend, it's a computer. At the end, you usually don't get cake.

Okay, we've answered the first two questions: what is a program and what does a programmer do? So now let's answer the big question: what is computer science? Computer science is just the more theoretical side of all this, whereas computer programming is the more applied side.

Computer scientists study questions like how can I prove that a program will terminate, or how can I design programs that are maximally efficient, or how can I build a better programming language? The computer science umbrella also covers a lot of disciplines that we can apply programming to, like artificial intelligence or computer security.

So while they're not the same thing at an introductory level, a lot of computer science is just learning how to program, because you need to learn to walk before you can run; you need to do before you can theorize. So let's do.

More Articles

View All
The Rich Culture of Nelson Tasman | National Geographic
New Zealand’s Nelson Tasman region is the home of sunny beaches, outrageous landscapes and Nelson, a small city that boasts a thriving art scene, craft breweries and wineries, and a farmer’s market famed for its local specialties. National Geographic sent…
Into Nicaragua's Masaya Volcano | Explorer
Next up, my journey 600 feet into the crater of a volatile inferno, where scientists are looking for signs that could end up saving thousands of lives. Masaya in Nicaragua is so feared that religious crusaders once tried to exorcise the devil out of its h…
Moon 101 | National Geographic
[Narrator] Over 150 moons orbit the solar system’s planets. And one of those moons calls Earth home. The moon was formed about 4.5 billion years ago when, according to one theory, the Earth slammed into another early planet. Debris from this collision beg…
Summing op-amp circuit
Another form of an op-amp circuit is called the summing op-amp. We’re going to work through how this one works. What’s drawn here now is an inverting op-amp circuit with a single input. We’re going to call this V_a. We’ll call this A for now, and we have …
Startup Experts Share Their Investor Horror Stories
Raising money is a game that you sort of have to figure out. Oftentimes, these meetings can go terribly awry. The worst sort of investor meeting is one that makes you question why you’re even doing a company anymore. Today, we’re talking about our worst i…
Student navigation | Using course mastery on Khan Academy | Khan for Educators | Khan Academy
Hi, I’m Stacy with Khan Academy. And today I’m going to show you how students will navigate our new mastery view within the learning platform. Students will no longer need to navigate to a course homepage, or to their learner homepage, in order to find …