yego.me
💡 Stop wasting time. Read Youtube instead of watch. Download Chrome Extension

Objective-C iPhone Programming Lesson 19 - Custom Images on UIButton


3m read
·Nov 3, 2024

Hey guys, this is Mac Hasz 101 with another iPhone programming tutorial. In this video, I'm going to be showing you how to use custom images on buttons.

So if we review what our app looks like right now, let's just have a look. You can see that there are three buttons—pretty plain old buttons—bouncing around with the title that says "Click Me." Um, so what we're going to do is be using this image that I have here on my desktop called ball.png. It's basically a circle, and we're going to be replacing the buttons with that image.

Now, we're still going to be using UIButton, but UIButton has a special way of displaying images, and we're going to be using that. The first thing I want to go over is what we're doing already. So already we're creating the button using their default rounded WCT type. That's not really what we want because rounded WCT is a white rounded button, and we just want to use our image ball.png.

All right, the next thing we're doing is we're setting the title. We don't want a title; we don't want text. And the next thing we're doing is setting the frame. Obviously, we have to do that. So what we really want is to create a button, set the image, and set the frame, and all of that stuff.

The first step to doing this, if we have our image—and we do—right here is to drag the image into the resources folder. That's because if your application is going to access this file, it needs to be in the app's resources. The app has to be able to have access to it. So we're going to do that and make sure "Copy items into desktop"—uh, into whatever—is checked and make sure your settings are the same as mine, and click "Add."

And there it shows up! You should be able to click on it, and the ball should appear in the resources. So that's how to add the image to the resources folder. Next, let's go to our implementation and let's get rid of—let's replace this line with this: we're going to say UIButton *clickMe = [UIButton alloc] initWithFrame: and we're going to give it the frame right here. So we're going to take this, cut it out, paste it here. Let's get rid of this. We're not going to need this, and we're not going to need this set title, and we're not going to need this rounded WCT because we're using our custom thing, so this creates the button and gives it the frame.

Now, if we run this right now, you're going to see that there's no image for the buttons because we didn't specify the image in the code. So when I just randomly click—uh, let me try to get lucky here—uh whoops, there are buttons bouncing around, but they're invisible because they have no style and they have no image. You can see my score's going up as I click; sometimes I'll get lucky and hit a button. So they're bouncing around in the same way; it's just that we can't really see them.

So in order to set the image of the button, we're going to say clickMe setBackgroundImage:[UIImage imageNamed:@"ball.png"] forState:UIControlStateNormal. Now let's go over what this does. clickMe is the button; setBackgroundImage forState is our method. The first argument is the image UIImage imageNamed, basically this just gives you a UIImage for this ball. A UIImage is their class, their object, and Objective-C for an image, so this just gives you that from the resource.

Then for State, we have UIControlStateNormal; that just means when the button is in its normal state—it's not highlighted or anything—this will be the image. So let's go ahead and run this, and you'll see here that our images are now in place. You can click on it, and when you tap down, it gets darker automatically. Apple's API does that for us, so that's very nice, very slick.

Now my challenge for you guys today is to make it so when you press down on the image, instead of getting darker, it actually switches to a different image. Uh, so let's see if you guys can do that.

In the next tutorial, I'm going to show you how to do that, and then in the next tutorial, I don't think I'm going to be working on this game anymore because people didn't seem to be liking this very much. So instead, I'm going to be showing you some other UI components that you might want to learn how to use, and eventually we're going to make some utility apps, stuff like that. Maybe we'll get back into games later on, but first you guys need to be more comfortable with the language, I think.

So, um, that's that. So thanks for watching Mac Hasz 101, subscribe, and goodbye!

More Articles

View All
Ray Dalio: Bearish On Bitcoin, But Still Buys
Well, you thought that I was done talking about Ray Dalio? No way! Because, interestingly, while most of his interviews at the moment talk about macroeconomics and investing in China and so on, I was very surprised to hear him bring up the fact that he ha…
15 Reasons Why Real Estate is the Best Investment
Halloway Luxor’s! We’re thrilled to have you back for another amazing Sunday motivational video, especially today when we’re breaking down why real estate is and has been the best go-to investment for building wealth. By the end of this one, you should ha…
How To WIN THE LOTTERY - 100% Guaranteed
What’s up guys, it’s Graham here! So, I think we’ve just unlocked the brand new infinite money glitch because, as of yesterday, the expected payout of each Powerball lottery ticket became positive. Meaning the total prize pot has grown so massive that if …
Estimating with decimal multiplication
We are asked to estimate what is 2.7 times 4 roughly equal to. Pause this video and see if you can answer that. All right, so we could think of 2.7 times 4 as being roughly equal to, or some people might say as approximately equal to. Let’s see, 2.7, tha…
The Value of Rooftop Farming for the Community | Farm Dreams
Things are living, and things are growing on the roof, so they’re always living and growing. The flowers look amazing! Oh man, and you know the flowers are bringing the pollinators. Yes, we got the butterflies coming; we got the birds coming. So it’s goin…
Angle congruence equivalent to having same measure | Congruence | Geometry | Khan Academy
What we’re going to do in this video is demonstrate that angles are congruent if and only if they have the same measure. For our definition of congruence, we will use the rigid transformation definition, which tells us two figures are congruent if and onl…