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You Can't Trust Your Ears


15m read
·Nov 10, 2024

  • I want you to listen to these two sounds and decide which is higher. So this is sound A. (sample sound buzzing) And this is sound B. (sample sound buzzing) Okay, so to me, sound A is clearly higher, but that's strange because sound A was just a 100 hertz sine wave. Sound B had that same 100 hertz frequency, but also 150 hertz and 200 hertz. So we added higher frequencies, but the sound was lower.

How does that work? I think there's this idea that what our ears do is simply detect the frequency of vibrations in our environment that are between 20 hertz and 20,000 hertz. But there is so much more to hearing than that. And in this video, we're gonna go through a series of audio illusions that illustrate how our sense of hearing actually works.

Most of these effects will work on a phone or laptop speakers, but if you have headphones handy, well, I'd recommend putting them on for the full experience. It's like a whole body instrument, isn't it?

  • Absolutely yeah, yeah.

  • This is the Sydney Town Hall pipe organ. When it was built in 1890, it was the largest organ in the world. Something I didn't realize about organs is that they were meant to sound like many different instruments playing together.

  • Organs are sort of a one person orchestra. Very flutie, right?

  • Yeah.

You can tell. Compare that to a trumpet. Oboe sound. So you can hear all these orchestral sounds on the organ. We could get inside the instrument too.

  • Should we go look?

  • Let's have a look.

Yeah.

  • Okay.

For each instrument, there are a series of pipes in the organ which play all the different notes for that instrument.

  • I mean, there are 8,000 pipes in this organ.

  • 8,000?

  • 8,000, yeah.

  • Why do you need that many?

  • To create all the different sounds of the orchestra.

What you see on the outside is just a tiny fraction of the organ itself. Whoa look at all these. They're all hidden in here.

  • [Titus] They are, yeah. And some are wooden, some are metal. Some have resonators at the bottom of them to create the more reedy sounds, the brassy sounds. But then these wooden ones are more of the deep flutie sounds as well.

  • This is like what a keyboard?

  • It's a keyboard.

Yeah, that's right. A keyboard layout of pipes.

  • Very nice you position yourself well...

When two pipes of the same length vibrate, they both play the same note. That's because they're both producing the same fundamental frequency that is the lowest and usually highest amplitude vibration they produce.

But if the pipes are made of different materials, they will sound different. So you can tell they are different instruments, and that's because each one produces a distinct set of higher frequencies called overtones. They're not as loud as the fundamental, and we don't hear them as distinct tones, but they affect the quality of the sound called timbre.

It's how you can tell apart a trumpet from say a flute. They have overtones of different frequencies and relative amplitudes. For a lot of instruments, the most common overtones are integer multiples of the fundamental frequency. These are known as harmonics.

  • If this was your fundamental note, the notes that you're gonna be hearing with it would be... So all of those notes are within that fundamental note.

  • Now, harmonics can be useful when you're trying to play really low notes. The Sydney Town Hall pipe organ is one of only two in the world that has a 64 foot long pipe.

  • It's actually so large that it has to be folded over itself.

  • Where is the 64? Can we see it?

  • You've got the grand question that I don't know. I know it's somewhere here.

  • Like that's a really big chunk of wood right here.

  • Oh, yeah.

  • Could that be it? This pipe is used to produce a frequency of 8 hertz.

  • When you get to that level, it's more something that you feel rather than something that you hear.

  • For sure. The lowest note most big pipe organs can play is 16 hertz, which is just at the limit of human hearing. But even this requires a 32 foot pipe, which is too big or expensive for many organs.

Do you know where the 32 footers are?

  • Well...

  • They're ones out the front?

  • They're the ones that you see at the front. That one.

  • That's the 32 footer.

  • Yeah.

  • So that's nearly 10 meters.

  • Nearly 10 meters.

Yeah. It's pretty scary to think about from the top of it actually.

  • In 18th century Europe, Georg Joseph Vogler was a popular organist. He wanted to tour the continent, but that would require building a compact portable organ that he could take with him on the road. And we obviously couldn't haul around the huge 32 foot pipe required to produce 16 hertz.

So how could he still create the low frequencies that make the organ so powerful? Well, Vogler realized that if he played the harmonics of 16 hertz using shorter pipes, your brain would hear this missing fundamental.

Can we try the trick and see if it sounds?

  • Yeah, sure. The fifth is that sort of most common fundamental, which you're gonna hear to get the low sound, but basically the quint gets used with a 16 foot and it creates the lower resultant tone. So that's just the 16 metal.

  • It's so funny because you add it and I do not hear it going up. You're playing a fifth above.

  • Yes

  • But I'm hearing it go down. Like you just pull that out and I'm like, oh yeah, the note dropped.

  • That's the trick.

Yeah.

With the two sounds I played at the beginning, the first was a pure 100 hertz. (sample sound buzzing) But the second sound was made up of the harmonics of 50 hertz. (sample sound buzzing) So you actually heard this fundamental frequency, even though it wasn't there.

That's how higher frequencies together can sound lower than low frequencies if they are harmonics of a low fundamental. Now, this might not be as weird as it seems. If you look at the wave form of the harmonics, you find that adding the higher frequencies changes the period of the sound.

It makes the period longer so that it's actually the same as the missing fundamental.

  • If you kind of recreate some of those harmonic pitches, you're actually gonna bring out more bass in the sound.

  • So, the idea of like you could play the harmonics and hear the fundamental even if you're not playing the fundamental.

  • That's right.

Yeah.

So different frequency sounds can combine to make notes that aren't there, but they can also do something, even stranger.

  • Hello, it's me, Mario.

In Super Mario 64, there's a staircase that seems to go on forever. Players can't level up until they collect enough coins. Now listen carefully to the music. The scale sounds like it keeps going up and up and up, just like the endless staircase.

This is the Shepard tone illusion, and here's a Shepard Glissando on its own. (music escalating) An ever increasing tone should be impossible because we can't hear anything beyond the 20,000 hertz limit, and yet this sound keeps going, always ascending.

The trick is a Shepard tone isn't just one note. There are multiple frequencies being played, all separated by octaves. All of these frequencies are increasing, but as they do, their volumes change. So the high notes get quieter, and the low notes get louder.

High notes soon fade out, and new low notes are faded in. This gives the illusion of an ever rising pitch, like the audio version of a barbershop pole. Shepard tones can also evoke emotional or physical responses in some listeners.

A 2016 study found that after listening to Shepard tones, participants reported feeling nervous, anxious, and disturbed. Perhaps that's why during an intense bombing scene in the film, "Dunkirk" Shepard tones feature in the accompanying score.

Hopefully this won't make you uneasy, but I want you to try to figure out which well-known tune, this is, all of the notes have been kept the same, but they've been mixed up into different octaves. (sound beeping) Did you recognize the song? Well, here is the unscrambled melody. (sound beeping)

But now that you've heard that, can you follow the scrambled version? (sound beeping) To me, it's fascinating how the second time I heard the scrambled melody, the tune seemed obvious, which is very different from how it sounded the first time. Our brains can find patterns in random sounds too.

This is the phantom word illusion created by Dr. Diana Deutsch. Listen to this audio and try to figure out which words are being said. You can put what you heard in the comments. When one speaker plays a word, the second speaker plays a different word at the same time.

According to Dr. Deutsch, because the signals are mixed in the air before they reach your ears, you're given a pile of sounds to choose from, so you can create words in your mind. A lot of what we hear depends not on the frequencies of sound, but on how our brains process them.

Dr. Deutsch noticed that when she played this illusion near exam week, students reported hearing words like, "No brain," "I'm tired," or "No time." And we can actually prime the brain to hear what we want it to hear.

For example, using text. Take the case of this crowd chanting. (crowd chanting) You're primed to hear the lyrics you see. These are called Mondegreens, after a misheard poem in which there's a line, "They have slain the Earl Amurray and Lady Mondegreen."

Except in the real poem, the Earl dies alone and his killers actually laid him on the green. Sometimes mondegreens happen when sounds are divided logically, but incorrectly, such as hearing pullet surprise instead of Pulitzer Prize.

Language familiarity would help you hear the correct one from the start. So while UK football fans might hear the common chant that is embarrassing.

  • [Crowd] That is embarrassing.

  • An American football fan might not.

What's even more amazing is how subtle visual cues can affect what we hear. What am I saying in this clip? If you heard the word bear, that's because that's what I was saying. But what am I saying in this clip?

Now I bet you heard fair, but if you play back both those clips without looking, you'll find it's the exact same audio. All we changed was the mouth movement, and I can prove it to you by playing those two clips at the same time. And what you hear will change depending on which clip you focus on.

So what we see affects what we hear. And the reverse is also true. In this illusion if no sound is played, it looks like the two circles are passing through each other, but at a sound when they intersect (balls dashing) and immediately it seems like they're bouncing off each other. (balls dashing)

What we see and hear are intrinsically linked. Because in the real world, one sense can reliably inform the other. But what if there are no visual cues to go on? In the 1950s, air traffic controllers were communicating with multiple pilots simultaneously in the same room.

Unfortunately, messages from all of the pilots would play from a single loudspeaker, and the overlapping audio made it really difficult to pick out just one voice. So researchers started looking into the so-called cocktail party effect, because this problem resembled focusing on a single voice in a noisy room.

Most of us can do this with little effort, but how? It's kind of like taking the recording of the entire party and pulling out a particular voice's waveform. The sound waves interfere with each other before reaching your ears. So this should be a difficult task.

In this recording, try to find the voice talking about a flight in this crowd. (crowd talking) I find that really hard, but if you hear the voice first, then the rest of the conversation is easier to follow, (crowd talking) This is much easier because you can predict what words will come next based on context and language structure.

The second way we can focus on one voice is by identifying where the sound is coming from. Listen again, but this time focus on the pilot played in your left ear. (crowd talking) In a cocktail party, you can focus on your friend by ignoring sounds that come from other locations.

Once researchers realized this, they advocated that different pilots be broadcast through different speakers, spread out throughout the control room. This allowed air traffic controllers to more successfully tune in to their pilot.

But how do we actually locate the source of a sound? Well, I'm gonna put on this blindfold and ask my wife to walk around me and clap in different locations, and I am going to try to point to the location of the sound. So let's give it a try. Normally you can pinpoint a sound to within a degree or two.

And there are actually four different cues that help me identify the location of the sound. How is it? The first is volume. A sound on my right will be louder in my right ear. My head sort of casts a sound shadow over my left ear. And the second cue is that this shadow attenuates higher frequencies more than low frequencies.

It's kinda like when your neighbor is having a party. You can't really hear the high frequencies like the lyrics, but you can hear the bass because low frequencies are less attenuated by distance and obstacles. The third is time delay.

It takes a sound half a millisecond to cross your head, so sound will usually arrive at one ear before the other. Listen to a beep on your left. (sound beeping) and then on your right. (sound beeping) Now, as the delay between those two beeps is shortened, (sound beeping) it's less of an echo and more just one sound that's really on your left. (sound beeping)

The fourth cue we use to identify the source of a sound is at what point in the wave cycle the sound arrives at each ear or the phase of the wave. Is it arriving at a peak or a trough? The phase of the wave at one ear will typically be different than the phase at the other ear.

Now you run into a bit of trouble when the sound is either directly in front or behind you or on any point in a vertical plane that passes through the middle of your head. And that's because the distance from the sound to both of your ears is the same. And therefore, those four cues aren't very useful.

Owls solve this issue with asymmetrical ears. Their left ear is actually lower on their head than their right ear. So sounds from below are louder in their lower left ear. Humans typically have symmetric ears, but their shapes are important. This is where the outer part of your ear comes in.

I mean, what we'd normally just refer to as the ear. Technically this is called the pinna. Depending on the location and the frequency of sound, it will bounce off these ridges and bumps on your ear and end up inside your ear actually going into the eardrum.

And those reflections will actually change some frequencies differently than others depending on the location. Scientists placed tiny microphones inside volunteer's ears to measure this. They could see, for example, that a 6,000 hertz sound located above you might be amplified by 10 decibels, but that same sound below you would be attenuated by 10 decibels.

These figures depend on the unique bumps and ridges of cartilage in your ear. So each person's ears have a unique response curve to different frequencies at different locations. And over the course of our lives, our brains learn the way different frequencies reflect off our ears, and we use that information to identify the source of the sound.

Now, every person has a unique pinna shape. So what if our ears changed? In a 1998 study, researchers placed small molds into the ears of a group of participants changing the shape of their pinnas. Here's one subject's data. The rigid background grid represents where sounds were actually played. The dots are the subject's guesses, and the darker warped grid is the averages of those guesses.

Before the study, they were fairly good at locating sounds, but after changing their pinna shape, they were downright terrible. Over a series of days and weeks with their new pinnas, the participants all adjusted and became better at locating sound. So it is something your brain can adapt to.

Thankfully, after the molds were removed, participants had no trouble reverting back to their original ears. Pinna shape is so key to an immersive sound experience in virtual reality that companies like Apple and Sony actually scan your ears to create personalized spatial audio.

And for a long time, people have been trying to harness and amplify our ability to locate sounds. In 1880, professor Alfred Mayer presented a device called a topophone to locate ships in the fog. It was made from two adjustable hearing cones. By changing the distance and angle between them, sailors could narrow down the direction of a ship's foghorn.

Unfortunately, they weren't very useful because sound waves interact with fog. But then during World War I locating bombing planes on approach was of central importance. So armies developed special equipment called sound mirrors to amplify sound. In Britain, sound mirror stations coordinated together to locate an enemy up to 15 minutes in advance.

But as planes became faster, sound mirrors couldn't detect them early enough, and they were eventually abandoned after the invention of radar. But even though the technology became obsolete, the system was not. The radar team used the coordinating station's idea that was first developed from the Sound Mirror program.

Linked radar stations were a critical defense in the Battle of Britain. This is the Vox Angelica on the Sydney Town Hall Organ. When two pipes are slightly out of tune, there's this pulsing effect to the sound. You can hear that in a more pronounced way if I play pure tones.

Here is a pure 261 hertz sine wave. (sound beeping) And a pure 263 hertz sine wave. (sound beeping) When both of these tones play, those compression and refraction waves interfere with each other. Sometimes the peaks line up to produce a louder sound, and when a peak lines up with a trough, they cancel out.

Because these frequencies are separated by two hertz, you hear two louder pulses every second. This is known as beating. (sound buzzing) Now the beats are really clear, and this makes sense when the two waves are interfering in the air. But what happens if a 261 hertz tone is played in one ear and a 263 hertz tone is played in the other? (sound beeping)

What did you hear? Well, the tones never had a chance to interact, but you can still hear some subtle beating. Your brain is firing at a rate corresponding to the phase difference causing the beat perception. When your brain mixes these frequencies together, it's called Binaural Beats. (sound beeping)

And maybe you've already heard of Binaural Beats as a quick search of YouTube shows that some people claim they can improve focus or memory. But a 2023 review was inconclusive and emphasized the need for more standardized testing methods. Audio illusions aren't a sign that our sense of hearing is faulty.

I mean, the world is a messy, noisy place, and our brains have developed complex methods to deal with ambiguity. You fill in the gaps with your past experiences or expectations. Without your brain making these subconscious adjustments, a cocktail party would always just sound like a total mess.

Audio illusions show us where our perception goes wrong, but the system as a whole is pretty good at getting to the truth. (static hissing) Now, illusions remind us that we can't always take the world at face value. And while our unconscious minds might fill in the gaps from time to time, it's our critical thinking skills that do the heavy lifting of separating fact from fiction.

And if you are looking to start building these skills yourself, you can do that right now for free with today's sponsor, Brilliant. Brilliant will make you a better thinker and problem solver while helping you build real skills in everything from math and data analysis to programming, technology, whatever it is that you're curious about.

On Brilliant, you'll learn through discovery by trying things out for yourself. And you'll not only gain knowledge of key concepts, you'll learn to apply them to real world situations all while building your intuition.

This gives you the tools to solve whatever problems come your way. You know, learning something new every day is one of the most important things you can do for yourself, and Brilliant is the perfect way to do it. They have thousands of bite-sized lessons you can do in just minutes.

Right now, I'm spending a little time each day in their logic course, which has been a great way to brush up on my own skills of discerning what's true and false. And the best part about Brilliant is you can learn from anywhere right on your phone. So whenever you have a few minutes, spend them building a quicker, sharper mind.

To try everything Brilliant has to offer for free for 30 days, visit brilliant.org/veritasium, or you can scan this QR code or click that link in the description. You'll also get 20% off Brilliant's annual premium subscription. So I wanna thank Brilliant for sponsoring this video, and I wanna thank you for watching.

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